Generate fragments for your sprites based on their color regions for a more realistic fragmentation along with subfragments generated using the classical Voronoi diagrams approach.Color-based Fragments: Main fragments of the sprite detected using color logic for a more realistic fragmentation.Subfragments: Generate subfragments for the color regions using the classical Voronoi approach.Fragment Collider: Fragments are generated with a pixel-perfect collider with customizable accuracy retaining high performance with a realistic collider.Generate in Editor and at Runtime: Generate fragments in editor or on-demand at runtime.High Performance: Capable of generating large amounts of sprite fragments at runtime without a noticeable performance impact.Spritesheet and Sprite Atlas support.This asset uses PixelCollider2D and PoissonDiskSampling under MIT; see Third-Party Notices.txt file in package for details.