Real style goblin archer model for fantasy world.Habitat is in a flat area with rare trees. There are few resources and food thus he is emaciated . There are bones, dried tree branches, scraps of fabric, skin flaps, stones. He is cowardly, attacks from afar. The clothes aren't all out of size and dilapidated from the time when he lived in more nourishing places, so it wrapped with patches of skin so that it does not dangle, the armor is made of animal bones.Bow has own skeletal with animation shot.Textures:Boot, gloves- 1 set 2kEye- 1kHair-1kArrow feather: 1kNude full body: 4kBone armor: 4kBow, quiver, arrow -1set: 4kTrousers, vest, mask, hat:- 1 set: 4kPolycount:Character: 59166 tris.Bow: 6387.Quiver: 2840.Arrow: 322.Number of textures: 24 mane textures, 8 textures for HDRP.Texture dimensions: 1k, 2k, 4k.Polygon count of Goblin archer: 59166 tris.Minimum polygon count: 59166 tris.Maximum polygon count: 68715 tris.Number of meshes/prefabs 3 mesh/3prefabRigging: Yes(humanoid)UV mapping: YesLOD information (No)Types of materials and texture maps: PBR(MetallicSmoothness) Mat,textures. HDRP only textures