Zibra Liquids, Free
Zibra AI
$0.0
Date |
Price |
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日期和时间 |
价钱($) |
10/14(2021) |
0.0 |
11/19(2024) |
0.0 |
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Looking for stunning visual effects for your game? Want to impress your players?
Use the real-time fluid simulation to create new game mechanics and enhance the aesthetics and realism of your game.URP: You need to add New Liquid URP Render Component to your URP Renderer setting. For newly created Unity projects that use the URP preset, these settings are located in Settings/ForwardRenderer. You also need to enable Depth buffer in URP options.HDRP: For correct fluid visualization on HDRP users must set proper scene light and reflection probe.Note: when updating Zibra Liquids from the Package Manager, please remove the old version while Editor is closed before importing the new version🌊 Zibra Liquids is a cross-platform GPU-based plugin for real-time fluid physics simulation and rendering.This tool is created for game developers, game designers, and VFX artists to make effects creation easier, upgrade graphics, add realistic physics, and improve scene performance.Zibra Liquids results from the synergy of a physical solver that allows for a physically accurate fluid simulation and artificial intelligence-based technology for neural object representations to set up the interaction of 3D objects of arbitrary shape with different types of fluids automatically. It consists of various visual and physical parameters, making working with fluid as simple as never before.A free version, created for demonstrational purposes, supports a limited number of features and allows you to test our solution and make sure that it fits your projects.You can play with:Real-time simulationDifferent manipulatorsVisual and physical parametersInteraction with simple 3D objectsLiquid force field (one instance - Radial)We recommend buying the full version – only then will you be able to utilize the full power of our plugin.Build platforms:📌 PC(DX11/DX12/OpenGL/Vulkan, x86 and x64),📌 UWP(DX11/DX12, x86 and x64),📌 macOS(Metal, x64 and arm64),iOS (iOS version 12 or later, iPhone 6s or newer) is available only in the Full version.📌 PC VRAndroid (OpenGL ES 3.1/Vulkan, armv7 and arm64, Android 7.0 or later, except Oculus Quest devices) is available only in the Full version.🚧 More to come, check out our roadmap and see what to expect in the upcoming releases.🆘 Support and CommunityYou can get support, chat about simulations and rendering directly with our team on our DISCORD server. There we answer your questions and help you correctly configure the settings so that you get the most enjoyable experience using our product.✉️ Do you prefer emails? Not a problem - you can contact us via email: support@zibra.ai📄 Perhaps your questions are already covered in the documentation. Check here. DOCUMENTATIONHow can you benefit from the full version of Zibra Liquids?✅ Best-in-class performance (among 3D liquid simulations)✅ Impressive realistic visuals. Easy to customize✅ Mobile platform support✅ Tens of millions of particles to create cinematic effects on high-end hardware✅ Accessibility and ease to use✅ Liquid interaction with complex 3D objects in real-time, out of the box✅ Brand new game mechanicsCheck out more demos on YouTube!ℹ️ Tutorials and guides are available on our blog.We are a strong team with a background in machine learning, physics, and AAA games. More on our website.Follow us: Discord | YouTube | LinkedIn | Twitter | MediumSystem RequirementsEditor platforms: PC (DX11/DX12/OpenGL/Vulkan, x86 and x64), macOS(Metal, x64 and arm64)For M1 Mac users, the Apple Silicon version of Unity Editor is strongly recommended.Build platforms: PC(DX11/DX12/OpenGL/Vulkan, x86 and x64), UWP(DX11/DX12, x86 and x64), macOS(Metal, x64 and arm64)Unity version: 2019.4.31 or later (use the latest patch)VR is only suppoprted when "Unity Render" is selectedSupported Render Pipelines: SRP, URP, HDRPURP: 7.5 or laterHDRP: 7.x or later