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Suitable for creating colorful scenes, custom gameplay scenes, adding to your wip sci-fi project.
Modular.- built-in, Universal, HDRP is supported (via built-in material upgrader: Edit > Render Pipeline > Upgrade materials to your SRP);- comes as built-in + hdrp patch included.This pack contains simple modular constructor for creating sci-fi cyberpunk environments: station-like, tech fly islands-like etc.1. Simple modular sci-fi constructor;2. Turret->bullets->enemy attack GAMEPLAY (see video preview);3. Dropper (ship)->drill (robot)->ground attack GAMEPLAY (see video preview);4. Compatible with Under Siege 1: https://u3d.as/2vVsSuitable for creating colorful scenes, custom gameplay scenes, adding to your wip sci-fi project:Gameplay mode independent from anything.- It means you may drag and drop correspond prefabs to anywhere and hit play for ready-to-use sci-fi action (visual);- you may use any 3d content as robots, ships and ground: just add correspond scripts and collider.Includes:● modular sci-fi grounds;● drill model;● dropper (ship) model;● 1 type animated turret (models);● dropper gameplay: fly, search target (ground), drop paratroopers (drills);● drill (robot) gameplay: fly, search target (ground), ground 'drilling';● turret gameplay: search target, aim, fire;● turret setup: fire rate, aim time, search radius (via response area);● bullet gameplay: target hit;● bullet setup: fly speed, damage;● explode effect (particle based);● drill spark effect (Unity default particle based);● dropper, drill setup: fly speed, health (armor), damage power;● realized gameplay a: turret fire -> enemy hit -> enemy destroy;● realized gameplay b: find ground -> drop drills -> drilling ground;● enemy spawner;● utilized Unity engine physics;● textures 4K;● 100-5000 tris;● Documentation- built-in, Universal, HDRP is supported (via built-in material upgrader: Edit > Render Pipeline > Upgrade materials to your SRP);- comes as built-in + hdrp patch included.● modular sci-fi grounds;● drill model;● dropper (ship) model;● 1 type animated turret (models);● dropper gameplay: fly, search target (ground), drop paratroopers (drills);● drill (robot) gameplay: fly, search target (ground), ground 'drilling';● turret gameplay: search target, aim, fire;● turret setup: fire rate, aim time, search radius (via response area);● bullet gameplay: target hit;● bullet setup: fly speed, damage;● explode effect (particle based);● dropper, drill setup: fly speed, health (armor);● realized gameplay a: turret fire -> enemy hit -> enemy destroy;● realized gameplay b: find ground -> drop drills -> drilling ground;● enemy spawner;● utilized Unity engine physics;● textures 4K;● 100-5000 tris;● Documentation
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