- . A real-life dinosaur model.
I completed modeling with muscle structure and then skin details by taking the fossil diagrams as an example.
I designed it for developers who want high quality.Features:Polygons = 32999Vertex = 32678-Textures PBR - unity-19 items Format:PNG Resolution: 4096x4096 - 2048x2048 - 1024x1024 px- I recommend making subsurface scattering with Advanced Material.- . window > rendering > hdrp wizard- . select materials- . Edit : You can easily upgrade to hdrp using Unity's hdrp wizard. You can classify the project as hdrp and use the hdrp wizard.- . click convert selected built-in materials to hdrpas easy as that"The asset used Unity Standard shaders which can easily be converted to URP and HDRP with Unity's render pipeline upgrade wizards"et voila, you're compatible with urp and hdrp- Swim_Anim- Forwartd_RIGHTSwim- Forwartd_LEFTSwim- Forward_LEFT_HEAD_Swim_Anim- Forward_RIGHT_HEAD_Swim_Anim- RIGHT90_Swim_Anim- LEFT90_Swim_Anim- LEFT90_HEAD_Swim_Anim- RIGHT90_HEAD_Swim_Anim- Down_Swim_Anim- Forward_RIGHT_Down_Swim_Anim- Forward_LEFT_HEAD_Down_Swim_Anim- Forward_RIGHT_Head_Down_Swim_Anim- Forward_Down_Swim_Anim- ForwardRIGHT_Down_Swim_Anim- ForwardLEFT_Down_Swim_Anim- ForwardLEFT90_Down_Swim_Anim- ForwardRIGHT90_Down_Swim_Anim- Up_Swim_Anim- Forward_RIGHT_Up_Swim_Anim- Forward_LEFT_Up_Swim_Anim- Forward_LEFT_HEAD_Up_Swim_Anim- Forward_RIGHT_HEAD_Up_Swim_Anim- UP_RIGHT90_HEAD_Swim_Anim- Up_LEFT90_HEAD_Swim_Anim- Forward_Up_Swim_Anim- Forward_RIGHT_Up_Swim_Anim- Forward_LEFT_Up_Swim_Anim- LEFT90_Up_Swim_Anim- RIGHT90_Up_Swim_Anim- Backward_Swim_Anim- Ait_Splash_Attack_Swim_Anim- Speed_Swim_Anim- Forward_RIGHT_Speed_Swim_Anim- Forward_LEFT_Speed_Swim_Anim- Forward_LEFT_HEAD_Speed_Swim_Anim- Forward_RIGHT_HEAD_Speed_Swim_Anim- ForwardRIGHT_UP_Speed_Swim_Anim- UP_Speed_Swim_Anim- ForwardLEFT_UP_Speed_Swim_Anim- Down_Speed_Swim_Anim- ForwardRIGHT_Down_Speed_Swim_Anim- ForwardLEFT_Down_Speed_Swim_Anim- Attack_Anim- Forward_RIGHTAttack_Anim- Forward_LEFTAttack_Anim- Forward_LEFT90_Attack_Anim- Forward_RIGHT90_Attack_Anim-Texture Types- PBR- UNITY-AlbedoTransparency-Normal-MetallicSmoothness-Opacity- Model is scaled correctly 18m- PBR Shader.- File complete --.fbx (multi format)- Textures - .png- 4096x4096- 2048x2048 - 1024x1024 pxNumber of textures 12Texture dimensions 8192x8192Polygon count of [Model Name] 32999[Mosasaurus]Minimum polygon count 32999Maximum polygon count 32999Number of meshes/prefabs 1/1Rigging: Yes/No YesAnimation count 54Animation type list -UV mapping: Yes/No YesLOD information (count, number of levels) 0Types of materials and texture maps (e.g., PBR) Standart Material / PBR