Please note that the URP implementation is still in development, and may not retain the full functionality as the built-in shaders!A set of Shaders to replicate the unique look of early 3D games, as well as enhance the appearance of any retro/pixel-styled assets.
Main, Adjustable Material Shaders include:
Gouraud Shading
Cubemapped or Probe-based Reflections
Vertex Snapping
Affine-Mapped Perspective (in)Correctness
Z-Shifting
Vertex Colors
Custom Retro-Styled Fog
Additional Material Shaders include:
Blinn shader with Phong Tessellation to create SGI-like "pre-rendered" materials
Realistic CRT Shader with customizable Dot Patterns
Post-processing effects include:
Image-Effect-Based Downscaling
Adjustable Color Reduction
Customizable Dithering
An additional, highly-customizable post-based CRT Effect
Note: This package is made for the built-in render pipeline, and requires Post-processing Stack v2 or greater to utilize the post-effects. An experimental URP package is also included.
All shaders made with Amplify Shader Editor and can be easily edited!