Suntail - is a package that contains everything you need to create a fantasy medieval village: models, textures, FX, shaders, sounds and more. Fully customizable and flexible.By default the asset uses Built-In render pipeline. To use it with URP you must import into your project a URP shader package that matches your Unity version. URP shader packages can be found in the "URP Shaders" folder.Asset is tested on the following Unity versions:2021.32022.12022.22022.32023.12023.2Unity 6235 prefabs and 84 sounds to make a complete medieval fantasy village. Suntail contains everything you need for your creativity.Custom shaders allow you to customize your content however you like: change the colors and textures of houses, add secondary colors for trees and grass. You can easily customize Suntail to suit your project.Suntail has scripts for demonstrating sounds: a character controller with a system that reproduces the sound of steps on different surfaces; a script that allows you to drag objects with the sound of falling; a sound zone control system that mutes outdoor sounds inside houses; a script for opening doors with sound.All models have LOD's with smooth transition effect between them.CONTENT LIST:Graphics:70 building modules for creating your own houses8 house prefabs8 combined mesh houses82 environment models (carts, fences, chests, furniture, etc.)38 interactable props (dishes, tools, bottles, food, etc.)13 nature models (trees, flowers, grass, bushes, stones)4 background mountains6 terrain textures4 particle systems (candle fire, god rays, smoke, fire)3 customizable shaders (foliage, surface, water)Sounds:45 drop sounds for all interactable props20 footstep souds for dirt, grass, stone and wood surfaces8 forest environment souds (wind, birds)4 water ambient sounds4 door open and close sounds2 bonfire sounds1 ambient soundtrackPackage includes 2 demo scenes: village and scene with all prefabs.All textures have PNG format. Textures of some models are combined into atlases.All sounds have WAV format, 48000 Hz, stereo and mono.All models have LOD's with 2-3 levels.Shaders are created using Amplify Shader Editor.Textures resolution:Terrain and building materials - 2048Environment models - 512-2048Interactable props - 256-1024Background terrains - 2048Number of triangles:Environment models - 36-8812 trisInteractable props - 32-442 trisNature models - 212-5846 trisBackground terrains - 6635 trisBuilding modules - 12-1216 tris