2D Castle Pack - tiles and props + Level Design Tools
Fallencake studio
$29.99
Date |
Price |
---|---|
日期和时间 |
价钱($) |
08/23(2021) |
29.99 |
12/13(2021) |
15.0 |
01/12(2022) |
29.99 |
11/09(2022) |
15.0 |
11/14(2022) |
29.99 |
11/19(2024) |
29.99 |
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A set of high definition seamless stylized textures and a lot of props to build castles, buildings, villages and cities for your games
+ BONUS: Level Design Tools - pooler, spawner, snapshot saverTHIS SET INCLUDES:Over 900 sprites (including seamless tiled textures)Over 300 unique high quality texturesBlurred versions of each sprite (to create a deep of field like effect for background and foreground)Grayscale version of each sprite (for easy color variations of sprites with a low memory footprint)Over 100 prefabs of Buildings, Constructions, Platforms, Doors, Windows, Lanterns, Bushes, Trees and a lot of other props22 spritesheets in PNG format. Version of all textures are packed into compact and fully configured spritesheets in PNG format (4096px X 4096px) that greatly improves the performance of your projectsStylized shaders and scripts that will simplify and speed up your work on a level designDemo scene📜 DOCUMENTATIONARTIST:✉ Email: tatiana.maslyuk.n@gmail.com✔ YouTube✔ Behance✔ Instagram✔ Facebook✔ LinkedInPROGRAMMER:✉ Email: masliuk.vladimir@gmail.com✔ Twitter✔ Instagram✔ Facebook✔ LinkedInIt's a simple and convenient tool to create your gorgeous worlds!➜ More AssetsCombine this asset pack with our other 2D packs2D Forest Hand Painted Modular Pack2D Forest Pack with 9-slicing spritesFollow us for updates and newsEmail | Facebook | InstagramTOOLS:Snapshot Saver - very useful and powerful tool that will help you save any composed GameObject or prefab to a single png sprite. This can significantly improve the performance of your application!Object Pooler - a complex object pool system that can output multiple types of objects using various pooling methodsCloud Spawner - spawning system, based on the object pool, allow you to spawn prefabs of floating clouds on the scene and control their speed, scale, grouping, spawn and unspawn pointsAppManager - simple manager will allow you to control a frame rate of your app and optimize graphics (improves performance on mobile devices)SHADERS:Blur (2DCP) - replaces the sprite with its blurred version depending on the distance to the cameraBlur 02 (2DCP) - creates texture sample multiple times with offset in different directionsCloud stylized (2DCP) - creates the effect of dynamic stylized cloudsFire stylized (2DCP) - just a beautiful stylized fire for your torches, lanterns and bonfiresFog (2DCP) - creates a couple of layers of floating fogSwaying Effect (2DCP) - distorts the texture horizontally and vertically, creating a swaying effectWater Reflection (2DCP) - creates water effects on the render texture captured from the cameraAll sprites have their fully setted names and tile borders. If the sprite has label like “LRTB-128” or “LR-64 TB-128” in the name, it's mean this sprite is seamless and can be draw in tiled modehorizontally if has LR label (indicates the value of the Left and the Right borders)vertically if has TB label (indicates the value of the Top and the Bottom borders)Demo Scene included