G2: Human Base
Quang Phan
$29.99
Date |
Price |
---|---|
日期和时间 |
价钱($) |
07/27(2021) |
29.99 |
12/13(2021) |
15.0 |
01/12(2022) |
29.99 |
11/09(2022) |
15.0 |
11/14(2022) |
29.99 |
11/19(2024) |
29.99 |
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Female and Male characters ready for gamesPackage setup ready in Unity 2022.2.38f1 HDRP 14xReorganize package folderPlease learn more about my Genesis 2 (G2: Characters) before buying this package.Watch full character picture resolution on ArtStation With new shader, you can blend color and textures to your liking. All character body parts are modular so you can mix with my other Genesis 2 characters same gender but make sure you have scripts to mix character, this package not included mixing character scripts.For best result with physic you should use Dynamic Bone for chain.This character has 80 Blendshapes/Morphs for Unity Face Capture and some Basic Expressions, 02 hairstyle can use for both male and female characters.How to useHow to using Unity Face Capture on G2 CharactersTo start playing with packages and upgrade shader please watch this Video tutorialHow to create more Prefabs by yourselfYou should open Overview scene to find out features of character packageThis package included HDRP, URP, Standar Shader to use this character in Standard or URP you need swap shader following this Video TutorialYou can find Face Morphs/Blendshapes on Head Morphs in this package.Feel free to learn more about characters and make a questions on my [My Discord]80 Blendshapes/Morphs for Unity Face Capture and some Basic ExpressionsRigged with same skeletonMale and Female head same scale so you can share Hair/HatBlending/Mixing color/textures on MaterialsMakeup Face/Hair/Eyes/LipsCloth and Jiggle physic setup readyNumber of textures: ~40Texture dimensions: 2048 -4096Polygon count of [Model Name]: 20k -50kMinimum polygon count: 20kMaximum polygon count: 50kNumber of meshes/prefabs: ~04Rigging: YesAnimation count:Animation type listUV mapping: YesLOD information (count, number of levels): NoTypes of materials and texture maps (e.g., PBR): PBR