[About the contents]This data is a model that is supposed to be placed in the scene as a game object.Prefab data is stored in the "01_Prefab" folder, so place it here.The "02_Data" folder contains basic data such as FBX and materials.If you want to make fine adjustments, please adjust this data.Detailed appearance etc. are adjusted with "Unity.2019.4.28f1".Set "Player Settings -> Other Settings -> Color Space" to [Linear]. If you do not change it to [Linear], the object may be too bright and white.Post-effect (Bloom) adjustment uses Unity's "Post Processing".[Textures]ExhibitionHall_a・2048x2048 (Ao)x1・2048x2048 (Emmision)x1ExhibitionHall_b・2048x2048 (Ao)x1・2048x2048 (Emmision)x1HDRI・2048x2048 (exr)x1Common・2048x2048 (Color)x1・2048x2048 (Normal)x1[Models]ExhibitionHall_a・Number of meshes : 9・Polygon (triangle) : 169446ExhibitionHall_b・Number of meshes : 10・Polygon (triangle) : 130531