Dense Coniferous Forest
SeedMesh Studio
$19.90
$34.99
43%OFF
(no ratings)
Date |
Price |
---|---|
日期和时间 |
价钱($) |
06/23(2021) |
49.99 |
08/31(2021) |
44.99 |
11/09(2022) |
22.5 |
11/14(2022) |
44.99 |
11/24(2022) |
39.99 |
02/17(2023) |
34.99 |
12/15(2023) |
19.9 |
11/20(2024) |
19.9 |
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Create a realistic Coniferous Forest in no time! all assets are game-ready and work with popular tools in the Unity asset Store like The Vegetation Engine and Vegetation Studio.A package focused on 3D vegetation using Unity Shader Graph / DiscordThis package contains:-A sample scene-1 Architectural Model (Aged Cabin)-52 different plant variations (4 materials)-21 different tree variations (8 materials and 3 materials for billboards)-17 different rocks variations with 33 different prefabs-23 Different forest details like branch debris, pine cones, dry needle, Broken trunks, etc.Total of 130 3D prefabs!-The textures are 4K resolution-4 Terrain layers-A manual that explains how to import more vegetation in the package.-All assets are optimized with LOD'sAverage rock geometry:9324 - 2929 Triangles on LOD0 > 233 triangles on last LODAverage Tree geometry:Little Trees: 10,320 > 5,449 > 2,508 > 1259 > 6 TrianglesMiddle Trees: 13,724 > 7904 > 4263 > 1060 > 6 TrianglesTall Trees: 13,128 > 7359 > 3551 > 1398 > 6 TrianglesGigant Trees: 33,946 > 10972 > 5776 > 2484 > 6 TrianglesThis package was generated with Unity 2020.3.16f1 in HDRP-Important to read before buying!This package was mainly made to be used in HDRP, there is a way to convert the assets to URP but is important to know that the vegetation will not react to the translucency effect as the same way, the thickness map will be missed in the Universal Render Pipeline and the post-processing and render settings from Demo scene cannot be used in URP, only in HDRP, please join my discord server if you have more questions!In the case of built-in render pipeline, it is not possible to use the shaders, you must replace them to render the vegetation correctly.A quick solution for URP and built-in render pipeline is using the tool: The Vegetation Engine. It contains ready pre-sets to convert SeedMesh prefabs with just one click!Are you interested only in the Ground Foliage? Click hereThe demo scene (Release 1.0) was played on a gaming laptop: i7 7700 HQ - 16GB RAM - GTX 1070 (locked to 30 fps)The demo scene (Release 2.0) was played on a PC: AMD Ryzen 9 5900x 12-Core Processor - 32 GB RAM - RTX 3070 Ti (Average FPS: 82)To run the demo scene correctly you must add the diffusion profiles to the diffusion profile list on HDRP and change the LOD bias to 2 - 2.5IMPORTANT: Take in mind that the demo was tested using 4K textures on vegetation, also, all ground plants cast shadows to get the maximum fidelity.