Translucent Highlight will allow you to pick out important for player objects which are on the stage and highlight them if they're behind walls.
This version of shader has full compatibility with PBR.
The options of shader that can be tuned are:
- Metallic map + tune
- Normal maping
- Emission
- Ambient Occlusion map + tune
- Outline tint for visible part
- Outline width
- Highlight's translucency
- Highlight tint
This package contaings:
- Projects for uShader PRO
- A set of ready-to-use shaders
- A set of ready-to-use materials
Mobile version