Camera Motion the script is created to make camera movement more cinematic in 2D or 2DD games.
First, the user creates a path for the camera and then in the game by finding the location of the character between the two end points of the curve. The camera finds its location on the curve and thereby moves on it. Characters should only move on two axes.
In the scene asset is presented a cube with controller, which moves the cube along two axes (X and Y), and set up a camera that moves over the cube.
Features:
- is easy to configure;
- creates smooth move;
- gives cinematic;
- it's clean written C# code;
- manual in English and Russian language;