Pointo: RTS Blueprints
Berserk Pixel
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Date |
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日期和时间 |
价钱($) |
04/08(2021) |
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11/20(2024) |
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Pointo is a Blueprint for RTS that will help with some basic mechanics games: selecting objects, move them around and make them act upon click on other objects (such as resources or enemies)Pointo is a super simple Starter Kit for Real Time Strategy (RTS) games. Why is it simple? Because every game has their own needs. You can see Pointo as a Blueprint that will help with some basic mechanics for RTS games, such as selecting Units and move them around to collect different resources. It also has a camera script specially made for RTS games. It is based on Scriptable Objects so one can extend the features and make a more tailored experience for your specific game.What does this package NOT have?3D models: We wanted to be customizable and lightweight so we don't provide any models, textures and animations among others in this asset.A bunch of different beahaviours or functionallities. Each game is unique but Pointo is made in a way you can create your own functionality according to your game.So why Pointo?Because it's a lightweight solution for common things on RTS: click objects, select them, moving them and make them perform an action for specifid targets.Because it scales: it comes with RTS functionallity out of the box but you can add new functionality very easily! Add new races and types and create your own specific behaviours for each.All the above can be found in the online docsCode is commented but if you have any questions don't hesitate on contacting us! support@berserkpixel.studioYou can also check some of our other assets hereLooking forward to working together and see your creations,Alberto Maluje - developer of PointoBlueprint for RTS gamesLightweightCustomizable: Scriptable Objects for Units and ResourcesExtensible behaviours for each type of UnitRTS Camera scriptOnline docs