High-quality tomb.
- Collision mesh
- Texture maps: 4096x4096 Normal, Albedo, Specular
There are 3 levels of detail for each model. It allows to optimise gaming graphics, and depending on the load range of drawing the appropriate model.
LOD0 3344 points 5499 triangles
LOD1 2300 points 3550 triangles
LOD2 144 points 212 triangles
Collision mesh enables to correctly handle the physical model in the game engine.