3D polygon-style Japanese Warring States period characters# Overview #3D polygon-style Japanese Warring States period characters# Resources #25 charactersAshigaru- Mesh - verts 945 tris 620- Texture - 512 * 512Ninja- Mesh - verts 851 tris 566- Texture - 512 * 512Onmyoji- Mesh - verts 987 tris 620- Texture - 512 * 512Ronin- Mesh - verts 929 tris 606- Texture - 512 * 512Samurai- Mesh - verts 1144 tris 744- Texture - 512 * 512Akechi-Misuhide- Mesh - verts 1256 tris 848- Texture - 512 * 512Asai-Nagamasa- Mesh - verts 1410 tris 912- Texture - 512 * 512ChiHan-STAGE- Mesh - verts 993 tris 650- Texture - 512 * 512Date-Masamune- Mesh - verts 1412 tris 926- Texture - 512 * 512Imagawa-Yoshimoto- Mesh - verts 1065 tris 684- Texture - 512 * 512Maeda-Keiji- Mesh - verts 1037 tris 670- Texture - 512 * 512Maeda-Toshiie- Mesh - verts 1298 tris 846- Texture - 512 * 512Shibata-Katsuie- Mesh - verts 1006 tris 642- Texture - 512 * 512Takeda-Shingen- Mesh - verts 2098 tris 1324- Texture - 512 * 512Uesugi-Kenshin- Mesh - verts 1076 tris 718- Texture - 512 * 512Hattori-Hanzou- Mesh - verts 1211 tris 758- Texture - 512 * 512Honda-Tadakatsu- Mesh - verts 1820 tris 1072- Texture - 512 * 512Mori-Ranmaru- Mesh - verts 1235 tris 806- Texture - 512 * 512Naoe-Kanetsugu- Mesh - verts 2108 tris 1466- Texture - 512 * 512Oda-Nobunaga- Mesh - verts 1470 tris 914- Texture - 512 * 512Sanada-Yukimura- Mesh - verts 2028 tris 1366- Texture - 512 * 512Shima-Sakon- Mesh - verts 1438 tris 942- Texture - 512 * 512Shimazu-Yoshihiro- Mesh - verts 1478 tris 982- Texture - 512 * 512Tokugawa-Ieyasu- Mesh - verts 2636 tris 1464- Texture - 512 * 512Toyohomi-Hideyosh- Mesh - verts 1916 tris 1112- Texture - 512 * 512Katana- Mesh - verts 97 tris 65- Texture - 256 * 128Katana_shath- Mesh - verts 40 tris 2845 Animation ClipFreeHand_IdleFreeHand_WalkFreeHand_RunSword_Attack1Sword_Attack2Sword_Attack3Sword_Attack4Sword_Attack5Sword_Attack6Sword_CircularAttackSword_SpecialAttackSword_WhackAttackSword_BlockSword_BounceSword_HitSword_DeadSword_ReadySword_NadaoSword_PullupSword_Run_BackwardSword_Run_ForwardSword_Run_LeftSword_Run_RightSword_Roll_BackwardSword_Roll_ForwardSword_Roll_LeftSword_Roll_RightSword_Walk_BackwardSword_Walk_Backward_FreeSword_Walk_ForwardSword_Walk_Forward_FreeSword_Walk_LeftSword_Walk_Left_FreeSword_Walk_RightSword_Walk_Right_FreeKick_BackKick_FallKick_LandKick_UpGetUpJumpFallLandSprintWind# Scene #1 demo scene