Generate beautiful procedural terrains with this simple to integrate package. Once terrain is generated, details will be added and trees and rocks instantiated in fitting locations. You can define types of grass that grows around specific trees, or types of stones that surround larger rock formations. This package is intended to create interesting to explore, small to medium size terrains at run-time (generation takes seconds), and is perfect for survival games that require generated worlds. Comes with demo scenes and examples.
Features: Quick terrain generation
Compatible with Unity Terrain
Slope based texturing
Tree, Rock and Detail Placement
Waterfalls and Lakes
Save/Load to byte arrays or disk