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Super simple solution to saving in Unity!
Save player generated levels, spawnable objects, player position, the state of the level or anything else.
Features:
- Save the Transform of objects - NO coding!
- Easy extension to save custom data (C# )
- Supports string, float, bool, Vector3, binary
- Obfuscation & encryption against cheating
- Save to string, PlayerPrefs or file
Demo(Saving/ Loading was added to the demo in less than 5min)