About |
Quick Start |
API |
Contact
TransformPro extends the default Unity Transform inspector, adding a number of essential tools for laying out scenes.
‣ Local / World SpaceStandard numerical controls and all new tools can be used in either local or world space.
‣ Multi-selectionAll controls and tools now fully support multi selection.
‣ Snap!Custom grid snapping system lets you snap positions and rotations to any angle, with easily modified grid size and offsets.
‣ ClipboardPositions, rotations and scales can all be copied and pasted between objects. Now with point and click to set cursor position and multiple clipboard support!
‣ ResetsButtons available to reset the entire transform, position, rotation or scale, either the whole component or a single axis.
‣ Available at Runtime!All these features are available to you at runtime via a fully featured API.
‣ Drop to GroundQuickly place objects on the floor or terrain using volume based grounding. With the new multi selection support, ground hundreds of objects with a single click!
‣ NudgesFold open the numeric controls to access sets of nudge buttons. Shift or right click to clone-and-nudge, making level building a snap! The clone tool now also retains prefab links.
‣ Randomise ClutterYou can quickly randomise rotations to assist with the placement of clutter objects.
‣ Bounds VisualisationToggle-able outlines help to visualise the space that objects are occupying within your levels. You can show combined Renderer and Collider bounds in either world or local space.
‣ Scene GadgetsNew system to provide on screen controls directly in the scene view. Helps keep the transform inspector clean and allows for tools to be used without any transform selected.