DebugTools is a runtime and editor extension gives developers a suite of tools that they can you to visualise, analyse and debug their games and applications. The suite provides a range of in-game overlays, console and logs allowing better analysis both in the editor and while deployed to the full range of platforms compatible with the Unity3D engine.
DebugTools is free for a limited time while in early development. This is hopefully in return for feedback, bug reporting and feature requests.
Current Features:
- Log and print output to an onscreen console on any platform.
- Track and display variables on screen in realtime.
- Draw graphs to the screen showing statistical data.
- Realtime point graphs / Line Graphs / Scatter graphs.
- Persistent log created for access after game in case of crash.
- Text based config file allowing you to make chages without using unity.
- Avaliable on all of Unity3D's platofrms.
Planned Features:
- Console commands to edit world during runtime
- Custom console commands.
- Post/Upload/Email analytics once game complete
- Automatic game performance tracking
- Bug reporting
Currently log files are only correctly stored on Window, Android and OS X. Support for further platforms is forthcoming.
If you would like to promote your game by having footage it included in a showreel of the extension please get in contact.