### NEW: Now with Matchmaking and Relay Service powered by Photon Cloud - 100 CCU Included ###
Peer-to-peer networking engine for Unity realtime multiplayer games
* NEW - Photon's matchmaking service is now included
* NEW - No p2p connection issues as Photon's relay service always connects your players
* Bolt works perfectly on the free version of Unity
* Replicate both game object transforms and user-definable properties automatically, no need for any code. Everything is neatly accessible through a visual editor which lets you define and customize properties at a detailed level.
* Replicate mecanim animations automatically over the network, giving you perfectly replicated animations for all your characters, again without any custom code required.
* If you are building an authoritative game you will enjoy the built in solutions for both authoritative movement with client-side prediction and lag compensated ray-casting.
Read more on our website, check out our online docs and API documentation.