This model is compatible with other of my models, and perfectly suits any game needs. Many customization options, advanced shaders, ARKit blendshapes, UE5 Humanoid Rig, and color options.✦ Supports Built-in, URP, and HDRP✦ Optional Advanced materials via Shader Graph! Can also be used without.✦ PDF instruction on how to enable URP and HDRP is included⊹ ࣪ ˖⋆。゚*゚ ゚ˋ。⋆。 . -˖。ˋ .。*゚+.*.˖。+.ˋ.。*゚+˖˖ ゚☾ ゚。⋆--ˋ⭐ Discord ┆ YouTube ┆ Instagram ┆ Unity꒷꒦꒷꒦꒷꒷꒷꒷꒷꒷꒷꒷꒦꒷꒦꒷꒷꒷꒷꒷꒷꒷꒷꒦꒦꒷꒦꒷꒷꒷꒷You can upgrade to the complete mega bundle anytime. To do so, please check out my Dark-Fantasy Pack⁺₊✧ ⋆ FAQ -> Available in this documentation﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧✦ Key FeaturesCompletely modularFully RiggedApple BlendshapesAdjustable body partsUnderwear includedEasy Color ChangePlenty of unique hairstylesAdvanced materials! Tons of customization⁺₊✧ ⋆ Polycount ┆ The Character does not have LOD systemSwordsman GirlFaces 42892・ Tris 64517・ Verts 44774Swordsman Girl LingerieFaces 52324・ Tris 75756・ Verts 53376⁺₊✧ ⋆ Rig is based on the Humanoid Skeleton with additional bonesIt was made in Maya without plugins and does not have controlsYou can apply physics to different partsThe full list of Additional bones can be found 🔗 here >⁺₊✧ ⋆ Tested with various animationsAdvanced Locomotion System v4Standard 3rd person animationsFemale Interactions AnimationsMocap LibraryARLS + Horse AnimsetSuccubus AnimSetValley of the AncientClose Combat: SwordsmanLyra Starter GameGame Animation Sample Project⁺₊✧ ⋆ BlendshapesPerfectly calibrated 52 Apple Blendshapes.Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity.Can be used for Live Stream facial animationsLiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.⁺₊✧ ⋆ Different Outfits and ModularityThe model is completely modular!Remove or add any part. Or if you want, take clothes off completelyBody texture is censored. The uncensored texture can be requestedAdult parts are not modeled and do not have morphs or a rig. It’s a textureTo avoid body intersection through clothes, the body is sliced into piecesPieces that are beneath the clothes must be turned off or hiddenBy doing that, you reduce the polycount!Full-Body is includedUnderwear is includedAllPartsTogether is includedIdle animation is includedAny other animations are not (!) includedWeapon is not included⁺₊✧ ⋆ Unity project ┆ 2021.3.45f2+Render pipelines: Built-in, URP, HDRPBoth Advanced and Default ShadersHumanoid rig with eye and jaw boneFor facial animations use BlendshapesPhysics is not includedWind Simulation for Hair!Easily add Tattoos and Scars!AllPartsTogether.fbx file is included for customizationAny Humanoid Animations from the store can be applied to this characterPlease note, this is a character asset. It has no controls, scripts, etc.⁺₊✧ ⋆ MatID Maps ┆ Skin, Eyes, and Outfit PartsA MatID map is used for changing colors of a BaseColor Map by sectionsYou can use the Advanced Shader to change the colors easily⁺₊✧ ⋆ 4K Textures8 Texture sets: Body, Head, Eyes L/R, Lashes, Clothes, Hair, WeaponTextures are packed for better optimizationEach set contains:BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap,Ambient Occlusion, and may include a MatID, Opacity and Emissive maps✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧✦ Key FeaturesCompletely modularFully RiggedApple BlendshapesAdjustable body partsUnderwear includedEasy Color ChangePlenty of unique hairstylesAdvanced materials! Tons of customization⁺₊✧ ⋆ Polycount ┆ The Character does not have LOD systemAncient Girl ZariyaFaces 39313 ・ Tris 75280 ・ Verts 42905Ancient Girl Zariya LingerieFaces 34258 ・ Tris 65358・ Verts 37084⁺₊✧ ⋆ Unity project ┆ 2021.3.21f1+Render pipelines: Built-in, URP, HDRPBoth Advanced and Default ShadersHumanoid rig with eye and jaw boneFor facial animations use BlendshapesPhysics is not includedWind Simulation for Hair!Easily add Tattoos and Scars!AllPartsTogether.fbx file is included for customizationAny Humanoid Animations from the store can be applied to this characterPlease note, this is a character asset. It has no controls, scripts, etc.⁺₊✧ ⋆ MatID Maps ┆ Skin, Eyes, and Outfit PartsA MatID map is used for changing colors of a BaseColor Map by sectionsYou can use the Advanced Shader to change the colors easily⁺₊✧ ⋆ 4K Textures8 Texture sets: Body, Head, Eyes L/R, Lashes, Clothes, Hair, WeaponTextures are packed for better optimizationEach set contains:BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap,Ambient Occlusion, and may include a MatID, Opacity and Emissive maps




