![Benchmarker](https://assetstorev1-prd-cdn.unity3d.com/key-image/5ca19d65-9923-4eb8-a6cb-c3e5d3da35c2.jpg)
Benchmarker runs a series of tests on your end user’s device, resulting in a “Performance Score.” This will enable you, as a developer, to automatically optimize Quality Settings (or other settings) within your game based on each user’s device capabilities.
⚡ EASY 4-STEP INTEGRATION⚡
- Create a Scene
- Create a Game Object
- Add Graphics Tiers
- Add Benchmarking Tests
⭐️FEATURES ⭐️
- 3 Preset Quality Tiers
- 9 Benchmarking Tests
- No Coding Required
- Debug Mode & Viewer
- Time Out Feature
- Create Custom Quality Tiers
- Write Custom Tests
✅ 9 UNIQUE PERFORMANCE TESTS ✅
- Bloom Test
- Compression Test
- CPU Blur Test
- GPU Blur Test
- Disk Test
- Projectile Test
- Sorting Test
- Smoke Test
- Terrain Dolly Test
⚙️ COMPATIBILITY ⚙️
Unity Versions: Benchmarker supports active Unity LTS and Tech Stream versions.
Deployment Platforms: Benchmarker is fully compatible with all Unity platforms, including standalone, consoles and mobile.
Development Platform: Benchmarker has been fully tested on Windows, however should work on MacOSX and other development platforms that Unity supports..
SRP: We DO NOT support Scriptable Render Pipelines.
What are you waiting for? Optimize your game for each user; giving them the best performance & experience possible!
This asset uses Ionic.Zlib.CF under Microsoft Public License (Ms-PL) see Third-Party Notices.txt file in package for details.