High-quality cells.
Collision mesh
Texture maps: 2048x2048 Normal, Albedo, Specular
There are 3 levels of detail for each model. It allows to optimise gaming graphics, and depending on the load range of drawing the appropriate model.
Cell_01:
LOD0 7523 points 13000 triangles
LOD1 2422 points 2244 triangles
LOD2 496 points 442 triangles
Cell_02:
LOD0 5399 points 7748 triangles
LOD2 32 points 28 triangles
Collision mesh enables to correctly handle the physical model in the game engine.