A realistic jade shader for Unity that supports both forward and deferred rendering on DirectX, OpenGL, and mobile platforms.Realistic Jade shader. Works with forward and deferred rendering. Needs a depth texture per scene or object (depending on needed precision) to work. Works on both DirectX and OpenGL / mobile.- does not use "translucency" maps- customizable scatter parameters- full source provided so it can be customized by an able programmer.Version compatibility :Builtin - Unity 2017 or newerURP - Unity 2022.3 or newerHDRP - Unity 2022.3 or newer