All textures are tiled, and optimised for PBR Metallic workflow
Compatible with parallax/displacement shaders
Includes : Bricks, Walls, Floors, Tiles, Roofs, Concretes, Grass, and Gravel.
Ideal for use in architecture visualization
Each material contains :
- Albedo
- Normal
- Metallic/Smoothness
- Heightmap
- Occlusion