Works on all platforms (PC/Consoles/Mobiles) instead of WebGLSupported URP/HDRP 12+Pack includes 17 blood prefabs with baked fluids and decalsAndroid DEMOPC DEMO-Works out of the box.Just drag and drop on a scene-Easy scaling (using transform scale)-Any color-Any layer for the decal rendering-Decals appear to depend on the height of a blood position (up to 2~5 meters)-Used screen space decals for standard rendering and native decals system for urp/hdrpIt's fast enough. This method does not duplicate a mesh like a projector and used only 12 triangles per decal.-Used instanced rendering for the blood and decals You can render the same blood prefab 500 times in two draw calls-The number of triangles per effect 3k-6k.Blood decals on animated models have artifacts (the decal is static relative to the skinned mesh), so it is recommended to use decals only with static surfaces (terrain/floor/etc)if you have questions or suggestions, send them to myemail "kripto289@gmail.com"Discord channel https://discord.gg/GUUZ9D96Uq