Easy to use and friendly system that allows to make serializable dictionaries. The only limitation that it has is that the data must be Unity serializable.Forum Link | Web Page | WikiEasy to use and friendly system that allows to make serializable dictionaries. The only limitation that it has is that the data must be Unity serializable.Now with 6 data structures to allow full usage with the same editor inspector:DictionaryHashSetOrdered DictionarySorted DictionaryBi-directional dictionaryLinkedListV3 has many modifications made to the system to allow for better data management with less than half of the memory usage of V2. It has also being heavily modified to allow the data to be Json serialization ready and to remove the need to use reflection for Object key usages. This has allowed to completely remove the need for the reqReference field on V2.Works on any version of Unity-6 Different data structuresDictionaryHashSetOrdered DictionarySorted DictionaryBi-directional dictionaryLinkedList-Fully usable on editor and runtime-Callbacks for editor usage-Lowest memory footprint possible-Friendly UI-Re ordering (Drag & Drop)-Pages System-Custom drawer for key or value