Add procedural generation to your 2D Sprite-Shape in both the editor and runtime.Tested with Unity 2018, Unity 2019 LTS, Unity 2020 LTS, Unity 2022 LTSSprite-Shape-Edit is a simple to use and time saving extension for editing Unity’s SpriteShape 2d System. Sprite-Shape-Edit has three main features:1) The ability to save existing Sprite-shape data and regenerate it through code or simply reload it and edit it more ,or compare designs.2) The ability to create a basic starting Spriteshape with a set size and spacing.3) The ability to Procedural Generate 2d Terrains based on multiple adjustable settings.Note: You can also stack multiple Generated designs to each other for a very large and complex Terrain.Watch our Getting Started video:https://www.youtube.com/watch?v=a5zb3LDAx8U&t=185sForums:https://forum.unity.com/threads/sprite-shape-edit.837688/#post-5697130Read the Docs First:https://docs.google.com/document/d/e/2PACX-1vQHth_y5I38RBwTMX7P3SKZi7XAaeC9ycvIv1K0Drx9u2wOn3SLapWrH06UYH7IB__wIxhWwYfBg8GV/pubContact :FabricatedGames (at) gmail (dot) comProcedural GenerationRuntimeEditor2D Sprite Shape