The In-Game Screen Capture asset is an in-game Screen Shot Utility for Unity. It contains the following functions:
⚡ Low Res and High Res Images
⚡ Image Prefix with Unique File id
⚡ Selectable Image Format
⚡ Selectable in-game Camera
⚡ Delayed start timer
⚡ Repeat every x secs timer
⚡ Write Data to Log File
⚡ Works on Mobile
This component allows you or your player to create screen shots during game play. You can trigger a Screen Capture with to without timer, and even use an automated repeating capture.
In-Game Screen shots can be in low res or high resolution (formats are png, jpg, or tga), and will be saved with a unique name prefixed with what ever you add the the Prefix slot. Images will be saved in the Game Folder, or in the Persistent data folder on a mobile.
This component allows you to add multiple cameras for unique screen shots during game play. Write the data to the Log, and display a fade-in/fade-out canvas if you wish.
As with all Pivec Labs Assets, development is on-going, support is prompt, new features are added regularly.
Documentation and Tutorials can be found at docs.piveclabs.com.