Free Vampiric PolyVania: Massive Cartoon Low Poly Town Pack
EmacEArt
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$120.00
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Stylized low-poly town pack in a light-horror tone. Crooked houses, weird shop signs, banners and a ready street demo scene. Great for stylized horror games, adventures and prototypes.Polyvania is a big, strange town – somewhere between cartoon and mild horror.You get a set of tilted buildings, signs, cables, street props and a full demo BIIIIG scene with lighting and camera setup. Everything shares one clear, readable style that works from a distance and holds up during camera movement.What’s included34 assembled buildings50 base prefabs to create your own buildings26 modular road elements24 shop prefabs26 signs128 props prefabs6 special models (cash dispenser, phone box, bus station, and more)14 cemetery building props10 nature set-dressing assets5 foliage assets (grass, trees, rocks)Use casesAdventure games, city-builders, stylized RPGs, mobile projects, prototypes, cutscenes, and store screenshots.Discord | Contact | Webpage | Facebook | Twitter | Bluesky | MastodonProduct featuresTotal geometry: 288,396 tris across 948 objectsPer-asset range: 100–2,500 tris (props <1,000, buildings >1,000)Original architecture concept and consistent color paletteComplete environment set with prebuilt façades and standalone buildingsGame-ready and optimized for instancing2× 2048×2048 for signs2× 2048×2048 wall decals7 materials, 5 textures total:1× 1024×1024 main atlas for most models3 LODs on complex assetsStylized light-horror look – colorful but slightly unsettling town that works well for 12+ games.Modular buildings – mix walls, roofs, windows and signs to build your own streets without feeling copy-pasted.Readable geometry – simple, bold shapes that work from a distance and stay performant on lower-end hardware.Ready starting scene – use the demo as a reference for lighting and layout, or turn it into your HUB level.Prototype-friendly – light meshes, simple materials, easy to recolor or plug into your own stylized shaders.Other AssetsCombine this asset pack with my other setsNECROPOLY | Cemetery Statue Kit | Cemetery Grave Kit | Cemetery Tomb KitLow Poly Nature Project Series:Medieval Slavica | Forest and meadows | Tinty Trees And Rocks | Toon TreesNeed support?Discord | ContactDownload and rate!- Number of textures: 10- Texture dimensions: Various (1024x256 .. 2048x2048; common: 2048x1024 x6, 2048x2048 x3, 1024x256 x1)- Polygon count of [Model Name]: EA_Tr_Grass_01a 2 tris/2 polys; EA_Tr_AirCon_01a_LOD0 208 tris/208 polys; EA_Tr_GrassRoad_Dummy_01a_LOD0 2,535 tris/2,535 polys; EA_Tr_House_04b_LOD0 506 tris/506 polys; EA_Tr_Element_Gutter_5_01a_LOD0 264 tris/264 polys- Minimum polygon count: 2 tris/2 polys (EA_Tr_Grass_01a)- Median polygon count: 208 tris/208 polys (EA_Tr_AirCon_01a_LOD0)- Maximum polygon count: 2,535 tris/2,535 polys (EA_Tr_GrassRoad_Dummy_01a_LOD0)- Number of meshes/prefabs: 388 meshes / 427 prefabs- Prefab polygon count (5 samples): EA_Tr_House_Wall_Paint_01a_PRE 2 tris/2 polys; EA_Tr_Nature_Rock_2b_PRE 513 tris/513 polys; GateOnTheWorld ToExplore_Comp_PRE 146,872 tris/146,872 polys; EA_Tr_Prop_Wall_Cokul_1d_PRE 138 tris/138 polys; EA_Tr_Element_Gutter_2.5_01a_PRE 434 tris/434 polys- Prefab min/median/max: 2 tris/2 polys (EA_Tr_House_Wall_Paint_01a_PRE) | 513 tris/513 polys (EA_Tr_Nature_Rock_2b_PRE) | 146,872 tris/146,872 polys (GateOnTheWorld ToExplore_Comp_PRE)- Rigging: No- Animation count: 0- Animation type list: None- UV mapping: Yes (Color-ID Grid UV layout for fast palette recolors)- LOD information (count, number of levels): Yes (1,201 LODGroups, 3 levels)- Types of materials and texture maps (e.g., PBR): Diffuse/Albedo- Number of materials: 11




