![FM POINTS](https://assetstorev1-prd-cdn.unity3d.com/key-image/3513bd05-3913-41e9-8cd0-2fa49510bdce.jpg)
FM POINTS is an All-in-One Point Cloud Visualisation within Unity3D. Every 3D objects in your Unity3D scenes can be converted into points in few buttons!Webpage | Support Forum | Youtube | Twitter | Facebook----------------------------------------------------------------FM POINTS is an All-in-One Point Cloud Visualisation within Unity3D.Every 3D objects in your Unity3D scenes can be converted into points in few buttons!----------------------------------------------------------------Tutorials:- Point Cloud Capture(Basic): youtu.be/AK3gWnlIsBM- Morphing FX: youtu.be/zjr2CRJ6K70----------------------------------------------------------------It's a light-weight rendering solution in comparison to traditional particle effects.You may try our WebGL Demo[+New+] Added Experimental feature: Facing Main Camera for "Unlit Brush" Mode[+New+] Added web url ".ply" files support via FMPlyImporterRuntime.cs(WebGL compatible)[+New+] Added New Feature: Real Time FX Capture (Experiment)Twitter Demo Capture and Render your scene as Point Cloud in Editor Mode and RunTime[+New+] Added runtime ".ply" importer[+New+] Added customised Texture in Brush Mode[+New+] Save your data as .ply file, which allows editing out of Unity(experimental)BAKE : convert Unity3D world into point cloudMORPH : Blend point cloud meshes(real time)STYLE : Artistic Brush Style (New Experimental)DYNAMIC : Wind force FX simulationSHADER : Unlit & Lambert with LightingsDATA : PLY importer & exporter supported (experimental)Compatibility : iOS/Android/MAC/PC/VR/AR/WebGLIt can run smoothly on iPhone 5 (Mobile Web Browser)*Point Size in Brush Effect: Supported including DX11 / DX12*Point Size(Fast): Not supported in DX11/DX12*The Lovely Demo Room is included*Photogrammetry 3D models are not included, which are provided by Paul Bourke for experiment only.Support: thelghome@gmail.com*more image effect shown in tutorials:FM COLOR