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Wide Camera Projector is a component to add different kinds of projection to scene camera. It uses cubemap rendering from the camera then project it using sphere or map projection found in different sources in internet.
There are seven kinds of map projection used in this asset. The resulting image is largely depends on what kind of map projection is used. Different kinds of projection has its pros and cons hence each has its unique features.
Some projection techniques like Stereographic is commonly used to render a scene with fish eye effect to reach higher FOV, others like Geographic projection can be used to capture full 360° panorama image, and other like Orthographic projection can be used as a convex lens simulation from its circular shape in the camera.
All projection types is working realtime and can be used on all devices unity support. Have a look at the documentation for each projection detail and purposes or read more for performance considerations.
Important note: This asset doesn't support SRP yet.