Model name: Horseman
(sculpted model in Zbrush, skinning and Rigg in Maya. texture map in 3D coat.
textures in PBR format (metal and other textures) the model consists of 5 parts: armor with h texture format 4096*4096, texture of weapons format 4096 * 4096, texture with head format 2048 * 2048 hair texture format 2048 * 2048, helmet texture 2048*2048, maps: relief, metallicity, roughness,, AO, albedo and normals. The file format is TGA.