ProcMod is a procedural item generator!
Connect modules > Generate unique content
Feature Set:
+ Generate items or entire scenes - workflow is ambiguous (2D or 3D)
+ Simple setup and design
+ No heavy dependencies, work with your own prefabs
+ Save and load generated items at runtime or in editor
+ Embed "detail" modules for an additional layer of randomization
+ Programmatic Navmesh baking
+ Lightmap baking into prefabs
+ Object tracking / cache system for "infinite terrain" behavior