Generate and edit grid-based terrain at runtime that suitable for tycoon games, city builders, transport games, business simulation games and realtime strategy games etc.The demo scene and assets are compatible with the built-in render pipeline only, but the core asset will work with any render pipeline or materials.Try the Web Demo!Compatible and tested with Unity 2022.3 and 6.x!Are you an aspiring game developer creating their own tycoon game? Then look no further! Tycoon Tile is the terrain solution for all your tycoon needs!Create a classic tycoon game instantly with Tycoon Tile. The runtime generated low poly terrain is suitable for city builders, themepark tycoon games, transport games, business simulation games , Realtime strategy games etc. Can be used with a 3D perspective camera or use an orthographic view for your isometric games.Features:- Ready to use out of the box- Terraform terrain at runtime- Paint terrain textures on a per-tile basis- Create lakes, ponds, rivers and oceans with the built-in water support- Receive callbacks when tiles are modified- Includes utility functions for snapping positions to tiles, corners, edges etc.- buildings Supports multi-tile placement of buildings or structures+ Define building size and prefab+ Support for rotating buildings, even for non-square sizes+ Reserve tiles to prevent overlapping buildings- Includes example runtime terrain generator- Includes example user interface & terraforming tools- Easily extendable with custom terrain operations to adapt to the needs of your game.- High performance: Optimized for and compatible with unity job system- Low memory footprint- Tested for terrain sizes up to 2048x2048- Supports up to 65536 unique materials- Online Documentation available- Full source code included- Email SupportDocumentation- Getting Started- Concepts and terminology- API ReferenceWeb Demo | ForumRequires Unity.Mathematics and Unity.Collections packagesDemo scene requires Unity.Postprocessing packageCompatibility information:Compatible and tested with Unity 2022.3 and 6.x!Requires Unity.Mathematics and Unity.Collections packagesDemo scene requires Unity.Postprocessing packageTycoon Tile is compatible with all render pipelines, as it allows you to bring your own materials for each tile.Demo assets and example scene are compatible with the built-in render pipelineFeatures:- Ready to use out of the box- Terraform terrain at runtime- Paint terrain textures on a per-tile basis- Create lakes, ponds, rivers and oceans with the built-in water support- Receive callbacks when tiles are modified- Includes utility functions for snapping positions to tiles, corners, edges etc.- buildings Supports multi-tile placement of buildings or structures+ Define building size and prefab+ Support for rotating buildings, even for non-square sizes+ Reserve tiles to prevent overlapping buildings- Includes example runtime terrain generator- Includes example user interface & terraforming tools- Easily extendable with custom terrain operations to adapt to the needs of your game.- High performance: Optimized for and compatible with unity job system- Low memory footprint- Tested for terrain sizes up to 2048x2048- Supports up to 65536 unique materials- Online Documentation available- Full source code includedDocumentation:- Getting Started- Concepts and terminology- API ReferenceWeb Demo | Forum



