
Complete American football stadium pack with 8 stadiums, day/night modes, Unity 6 & URP support for sports games.American Football Stadiums Pack is a comprehensive collection of high-quality 3D stadium assets designed specifically for American football games and sports simulations. This pack provides everything you need to create authentic and immersive American football environments in your Unity projects.What's Included:8 Stadium Types - Each with meticulously crafted Day and Night variants (16 total stadiums)Diverse Environments - From schoolyard fields to professional mega-stadiums with varying architectural styles12 Spectator Variations - Animated crowd textures with UV scrolling for realistic crowd movementEssential Game Objects - American football goal posts and official game ballsCustomizable Banners - 17 different banner textures for team branding and advertisingProfessional Skyboxes - 17 sky variations for different times of day and weather conditionsTechnical Features:Dual Render Pipeline Support - Full compatibility with both Built-in Render Pipeline and Universal Render Pipeline (URP)Unity 6 Ready - Optimized for the latest Unity version with seamless integrationOptimized Performance - Stadium models range from 10,000-23,000 triangles for optimal performanceLightmapping Support - Pre-configured lightmaps and lighting setups for realistic stadium illuminationEasy Setup - Drag-and-drop prefabs with comprehensive documentationCustomization Options:Team Colors & Branding - Easily swap textures for team-specific customizationBanner Systems - Replace advertising and team banners with your own designsLighting Scenarios - Switch between day/night lighting setups or create custom lightingModular Architecture - Stadium components can be mixed and matched for unique layoutsMaterial Variants - Multiple texture resolutions (1024x1024 down to 32x32) for different performance requirementsPerfect For:Sports Games - American football simulations and arcade-style sports gamesMobile Games - Optimized assets suitable for mobile platformsVR/AR Applications - Immersive stadium experiences and virtual sports environmentsBroadcast Simulations - Realistic stadium environments for media and training applicationsEducational Projects - Sports-related learning applications and simulationsGenre Suitability:This pack excels in sports simulation games, arcade sports titles, and any project requiring authentic American football stadium environments. The variety of stadium types—from high school fields to professional arenas—makes it adaptable to different game scales and target audiences.URP Upgrade Benefits:Version 1.2 introduces full URP support, enabling modern rendering features like improved lighting, post-processing effects, and better performance on mobile platforms. The package maintains backward compatibility while providing cutting-edge rendering capabilities for next-generation projects.Whether you're developing a full-scale football simulation or need stadium assets for background environments, this pack provides professional-quality assets that will elevate your project's visual authenticity and production value.Textures:Number of textures: 114+ (includes both Built-in and URP variants in v1.2)Texture dimensions: Multiple resolutions from 32×32 to 1024×1024 pixelsHigh resolution: 1024×1024 (13 textures)Medium resolution: 512×512 (27 textures)Standard resolution: 256×256 (36 textures)Low resolution: 128×128 (16 textures)Optimized resolution: 64×32 and 32×32 (22 textures)Polygon Count:Stadium models: 10,000-23,000 triangles eachGoal post model: 360 trianglesBall model: 180 trianglesMinimum polygon count: 180 triangles (ball)Maximum polygon count: 23,000 triangles (large stadium models)Meshes & Prefabs:Number of prefabs: 18+ (16 stadium prefabs + goal post + ball)Number of meshes: 100+ individual mesh componentsStadium variations: 8 unique stadium types × 2 (day/night) = 16 total stadium prefabsAnimation & Rigging:Rigging: NoAnimation count: Limited UV scrolling animations for spectator crowdsAnimation type: UV texture scrolling for crowd movement effectsMaterials & Shading:UV mapping: YesMaterial types:Built-in Render Pipeline materials (Legacy Shaders/Diffuse, Unlit/Lightmap)Universal Render Pipeline materials (SimpleLit, Custom URP shaders)Texture maps: Diffuse/Albedo, Lightmaps, Alpha masksCustom shaders: UVScrollLightmap shader for animated spectator crowdsLOD Information:LOD count: Not specifiedLOD levels: No explicit LOD system implementedPlatform Compatibility:Unity versions: Unity 5.5.2+ to Unity 6Render pipelines: Built-in Render Pipeline, Universal Render Pipeline (URP)Platform support: All Unity-supported platforms including mobileAdditional Features:Lightmapping: Pre-configured lightmap supportSkybox materials: 17 skybox variations includedModular design: Individual stadium components can be used separatelyPerformance optimized: Multiple texture resolutions for different performance requirements