Nodes-Based Textures Constructor is a Unity extension aims to create procedural textures using shaders.
Features:
- Create shaders and use them as autoconfigured nodes.
- Create textures with resolutions: 256x256, 512x512, 1024x1024 and 2048x2048 pixels.
- Save created textures to Assets folder as PNG with alpha channel.
The asset includes basic shaders collection:
- Seamless noises: Simplex, Classic, Cellular, etc.
- Patterns: Checker, Bricks, Spots, etc.
- Filters and transformations: Mix, Lerp, Offset, etc.