Excellent for any desktop games.
Includes tree, tree stump, root and brunch.
There is also rigged versions of tree, root and stump.
You can open FBX file in any program like Blender, 3D MAX, Maya or game engine like Unity or Unreal and adjust roots, brunch or trunk accordingly to terrain and envelopment objects.
Original 3D MAX file included.
LOD versions included
1. Tree_B: 22,373 LOD 10,437) polygons, 44,615 (LOD 20,634) triangles, 23,474 (LOD 11,276) vertices
2. Stump_B: 16,382 (LOD 7,348) polygons, 32,676 (LOD 14,497) triangles, 16,741 (LOD 7,498) vertices
3. Brunch_B: 461 (LOD 251) polygons, 922 (LOD 527) triangles, 537 (LOD 308) vertices
4. Root_B: 2,308 (LOD 1,102) polygons, 4,592 (LOD 2,168) triangles, 2,358 (LOD 1,123) vertices
Textures are in .TIF file format. (diffuse, normals, and specular) 4096x4096