Using the powerful Burst Compiler along Unity Job System apply filters to a Texture2D at runtime!
This package contain a collection of scripts that let you apply effects on top of a Texture2D on the fly. The IJob system is easy to extend and create new filters. There is NO DLL files and all code is commented.
There is also a example scene that let you test all filters and see how the package work.
*This asset require you to download the Burst and Mathematics packages from the Package Manager.