A free fully featured standalone version of the
Skinn
Vertex Mapper.
The Vertex Mapper is a component that creates a skinned mesh from a target renderer with the skin and or blend-shapes from a source mesh.
VM Features
Blazing fast calculations powered by compute shaders.
Works with animated models.
Bone-Weight projection with smoothing options.
Multi-frame Blend-shape projection with lighting options.
Works in skinning/world space by default.
Advanced Inspector with IMGUI controls and custom curve drawers.
Works with
UMA
Forums
Unity Community
Itch Community