EZSoftBone is a simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects.
EZSoftBone is a simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects.
Features
- All colliders supported (include MeshCollider)
- Cloth simulate available
- Reusable `EZSoftBoneMaterial`
- Inherit `EZSoftBoneColliderBase` to create custom collider behaviours