Unlimited animation editors, Animation, Animator and more can execute logic!
You can do almost anything at any time in the animation, high flexibility, Time-based editing.
Characteristics:
Multi-language support
High flexibility
High scalability
Writing editing modules is simple
Full source code included.
Comes with an Editor Frame
A simple FTGDemo Using Audio, Collision module
Existing editing module:
AnimationEvent Editor
AudioPlay Editor
ShowGameObject Editor
Collision Editor
Online documentation
Existing runtime driver:
AnimationEvent