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Website Page: http://www.deltatools.dev/delta-tiles/
Unity Forums: https://forum.unity.com/threads/d-delta-tiles-3d-tile-editor-for-tile-based-movement.698042/
Delta Tiles is a tile-based character movement system built for 3D levels. If your game requires path-finding on tile based environments, and you plans to include ramps, staircases, or multiple floors in your stages, Delta Tiles may be a great fit for your game.
Stage Creation
One way to create stages for this system would be via 3D modelling, whereby a 3D modelling software such as Autodesk Maya can be used to create the stage models.
Don't have 3D modelers on your team? Delta Tiles works perfectly fine with stages made with builder plugins such as Pro Builder as well.
So long as the stage model or its parts have colliders in the shape of their meshes, the tile-editing system will be able to detect its shape, allowing tiles to be placed on it. Just be sure that the corridors and staircases are properly aligned to the grids so that tiles can be correctly placed over them.
Side Notes
This system, as it is, would be quite suitable for non-combat scenes. One primary use case would be an exploration scene for a game that have a separate scene for combat. If this movement system is to be used in a scene where all the drama and actions of the game takes place, you would most likely have to extend upon the system to accommodate your gameplay mechanics.
Package features:
1. Foundation of tile based movement system
- Supports slopes with varying steepness
- Supports 3D level layouts that have multiple floors
- Summary of components and code architecture documented in PDF
2. User-friendly Editor GUI for modifying the tiles of a stage
- Create, delete and modify tiles by interacting with the Scene View directly
- Functional undo and redo operations
3. Character Movement with A* Pathfinding
- Tapping / clicking on a tile causes controlled character to move to that tile
- Display of VFX on tapped tile
- Rotation of characters according to their direction of travel
- Sample scene included in package
4. Custom property drawer for selecting a tile on stage
- Custom property drawer for the struct 'TileIndex', allowing the index of a tile to be picked directly from the Scene View
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