Blur Lightweight is a very fast method to apply blur postprocessing effect in your Lightweight Render Pipeline project.
From creator of 2DDL Pro.
and Water2D
How setup in a new Unity project: Video.
- As simple as dragging the material towards the desired gameobject.
- Blur Lightweight apply effect in opaque pass, so, sprites are not compatible with.
Important: Set opaque texture in Rendering Pipeline settings.
- Works in Unity 2019
If you have questions or issues, please reach me out to my Email, I will answer ASAP.
Check out my other assets.