Make properties in your audio application react to audio or MIDI events played back from a MIDI file.Vector shapes are not compatible with any Scriptable Render Pipelines (SRP). However, I've created a limited version of the line vector that uses Unity's built in LineRender, which does work with SRPs. This is demoed in the SpectrumLineRender demo included with SoundReactor.support | website | manual | upgrade notes | forumSee Upgrade Notes for upgrade instructions and all version history.Sound Reactor Pro is a tool that makes it easier than ever to make events and properties in Unity react to audio and MIDI events.Sound Reactor Pro introduces MIDI file playback. MIDI Note Events and their Velocities are converted to a 128 note spectrum. This means precise control for up to 128 isolated frequencies that can be used to trigger events and drive property values.Only interested in making audio visualizers or rudimentary rhythm games? Check out Sound Reactor - Standard!Can't make up your mind? See the Product Comparison page!USESCreate stunning audio visualizersCreate professional grade rhythm gamesCreate light sequences, color changes, camera changes. The list goes on!FEATURESMIDI file playback that converts notes and their velocities to a spectrum that properties and events can accurately react toCustom MIDI event handlers can be written to handle events manuallyPlays MIDI files in sync with audio filesAll features incuded in Sound Reactor - StandardMIDI SUPPORTSupports MIDI type 0 and 1 filesDoes not play sound*Does not support MIDI I/OPlease refer to the technical section of the manual for a more comprehensive list of supported MIDI features.INCLUDESDocumentationSource CodeExamples (various visualizers, simple rhythm game)Every visualizer seen in "Sound Reactor - Highlights" and "Sound Reactor Pro - Highlights"**.REQUIRESThird party DAW or MIDI sequencer to create MIDI filesSome programming experience when writing custom property drivers and MIDI event handlersOPTIONALThird party MIDI to audio renderer***COMPATIBILITYTested with Unity 2019.4 through Unity 6. When upgrading to a custom SRP, SoundReactor itself works 100%, but the RhythmGame and EventDriverSetup demos have issues with Canvas and the Standard Shader.Vector shapes don't work with the Scriptable Render PipelineAudio spectrum visualizers don't work with WebGL, but audio playback and MIDI syncing does.* To hear audio with MIDI, a pre-rendered audio file must be played in sync with the MIDI using the AudioMidiSync component, or other such custom component.** The glow in these videos are using the Post Processing Stack, which is not included with Sound Reactor.*** Converts MIDI files to an audio file.