AAA Motorsport Track for professional driving game experience.
Now with HDRP support.
PolyCount Details :
Vertices : 376,242
Faces : 263,340
Tris : 263,340
Objects : 1,170
Texture Resolutions :
Majority : 512 x 512
Maximum Res : 1024 x 512
Minimum Res : 128 x 128
Separated :
Collision Meshes : Selectively assigned colliders to a mesh for better customization
Objects : You can make an entirely different track with the objects provided.
Fully movable separated objects.
Texture, Maps & Materials :
Different objects have different textures and materials using Unity's standard shaders.
- Highly Optimized Mesh
- Highly detailed surface texturing
Area description :
- 3 sq km area
- Unlimited extension of track
Hardware Tests :
- Clocks 65+FPS with Nvidia 710 GPU and i3 CPU 8th generation ~3.6 GHZ 4 Core
-Clocks 90+FPS with Nvidia MX150 GPU and i5 CPU Turbo 8600K ~3.1 GHZ 4 Core
Note: Due to compatibility issues, Unity doesn't allow standard assets to be added in the package. To get the same look as in screenshots and video, please read documentation file
- 65 various buildings and structure drag and drop prefabs to populate your scene with buildings.
- Occlusion Culling and lightmap generation for better optimization.
Cars shown in the Screenshots and Videos are not included in the package