This is a code-only plugin that allows you to monetize your game by replacing a Texture2D with a paying 2D brand advertisement. However, no coding is needed. All configuration can be set in the Unity Editor.
There is a simple one-texture example scene included for reference. Otherwise, it is a tiny, pure Unity C# Script based plugin with no external dependencies.
Add our component to any Image, Sprite, or Quad, and we will replace its Texture2D with a paying brand advertisement.
To use the package simply:
1) Add an AdinmoManager prefab to the root of your scene.
2) Add an AdinmoTexture component to any Image, Sprite, or Quad
3) Get a free Game Key and Placement Key from www.adinmo.com and copy-and-paste those into your AdinmoManager and AdinmoTexture.
That's it. You should now see your Texture2D replaced with paying brands ads.
Additional documentation, latest SDK, and full step-by-step instructions can be found here:
https://user.adinmo.com/dev/documentation
Compatibility tested from Unity 2017.1.5 through 2019.1.2.
Questions? Email us: support@adinmo.com