Material Editor Utilities - Custom Material Inspector Builder
Chloroplast Games
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Build fast your material inspector scripts. Get a beautiful and user friendly inspector for your materials without fighting with the Unity Editor API.User manualAPI referenceContact us to suggest new features or to request for support.🎯 FEATURES• Wide support. Supports multiply property types, more than 20.• Easy use. All property options in one code line (Inspector label name, Inspector tooltip and Property reference).• Keyword support. Enable or disable keywords easily.• Enable or disable properties. Disable or enable properties easily based on other property or system.• Multiple inspector layout. Standard and Compact mode in with all texture fields are small• Labels, headers and sections. Classify the properties with headers or fold outs.• SubShader settings feature. Show in the inspector the SubShader settings of the shader and edit Render Mode, Blend Type, Blend mode, Stencil settings, Cull Mode and the Depth Mode.• Other settings feature. Show in the inspector the internal shader settings: Render Queue, Enable GPU Instancing and Global Illumination and edit it easily.• Component dependencies. Set optional components as dependencies to a component. Inspector warnings you of each dependency and let you add the optional component.• User friendly. Custom material editor, more usable than the standard.• Easy configuration. Copy and paste property materials between materials. Works on play and edit mode.🔮 COMPATIBILITY• Good Unity compatibility. Works on Unity 5 and higher versions.• All platform support. Mobile, virtual reality devices, desktop and console.• Professional optimization. Optimized for all platforms.📘 DOCUMENTATION• Useful user manual and API reference. All code well comented.• Sample content. Example scripts and scenes and source code included.• Support contact.📦 CONTENTS• 3 scripts.• 1 demo scenes.This asset is part of Chloroplast Games Framework (CGF).