This asset is for Ai movement in a 2d top down environment. This sets up an array of vectors that will point towards a goal the vectors will rotate the units towards the goal. Vectors that collide with obstacles give a route around the obstacle. This type of movement is idea for large groups of units such as a rts game. The flow field is just a single prefab that you drag and drop into your scene the goal can be any gameObject and the tags used for Ai is 'Unit' and obstacles are 'Obstacle' both can be changed or added too from within the editor. You adjust the amount of vectors and the scale. You must be in play mode to see the vectors, the debugView mode is on by default and deactivating it hides the field vectors.